
After mankind exhausted its energy resources, and after high-energy minerals were found on the moons of Jupiter, automated Drilleroids were built and sent to these moons to mine the minerals. However, unexpected native lifeforms attacked and damaged the Drilleroids, and a team of space technicians code-named J.E.T.P.A.C. (Jupiter Elite Troop Power Afield Company) was dispatched to repair them. After the team's spaceship was damaged beyond repair by an asteroid impact, a desperate plan was elaborated: The team needs to retrieve the power cells from the Drilleroids in order to use them as an alternate power source for their spaceship. They must therefore pilot their Jet-packs down into the dangerous tunnels of each moon and disable each Drilleroid before the power cell can be retrieved. Help them on their mission!
| PRODUCT CODE: | 3838 |
| NAME: | J.E.T.P.A.C. |
| PLATFORM: | ColecoVision Compatible System with SGM Capability |
| CONVERSION: | Óscar Toledo Gutiérrez |
| MEDIA: | Cartridge |
| VARIATION: | CollectorVision |
| RELEASE DATE: | 20-- |



| MSX VERSION: | David Fernandez |
| ADDITIONAL PROGRAMMING: | Armando Péred Abad |
| GRAPHICS & SFX: | Der Kosmonaut |
| MUSIC: | Carlo Bandini |
| BETA TEST: | Brian Klug |
| MANUAL: | Luc Miron |
Quote from Luc Miron's TeamPixelboy web site:
My good friend Óscar Toledo Gutiérrez (creator of Princess Quest, Mecha-8 and Mecha-9, and creator of the CoolCV emulator) received some very bad news back in spring 2016: His wife was diagnosed with stage-4 lung cancer, and she had to give birth to her daughter prematurely so she could receive chemotherapy treatments. When I learned about this, I decided to help Óscar with the medical bills by starting a new budget-priced series of Team Pixelboy games. These games are mostly ColecoVision ports of MSX homebrew games that were submitted to the MSXdev contests in recent years, and there are a few games coded from scratch as well. Some of the money from the sales of these budget games went directly to Óscar.
When I told Armando Pérez Abad about my budget game project, he contacted a few of his friends in the MSX homebrew community on my behalf, one of which was David Fernandez (a.k.a. Imanok). David graciously offered to let me publish ports of many of his MSX homebrew games to help Óscar. Óscar himself ported J.E.T.P.A.C. to ColecoVision.